contact
︎ Jo.L.Maier[at]gmail.com“Mixing analog and digital tools for creating beautiful artwork is what I strongly believe in.”
vita
2018 - now: Freelance Illustrator & 2D Artist- 2D artist for serious narrative game Starlight Stadium by OSCE Office for Democratic Institutions and Human Rights (ODIHR)
- UI designer for Yet Another Indie Game Studio’s Vertical Slice Telecom Tycoon
-
illustrator for Albert-Ludwigs-Univercity Freiburg, Project Heros - Held:innenbaukasten
- concept artist for game indie studio Ludopium, unannounced project
- illustrator for several publishers, e.g. Edition Pastorplatz, Transcript Verlag
- concept artist and animation support for Trübes Wasser by Elena Wiener
2023 - now: Lecturer in Life Drawing
University of Applied Science, Cologne.
- responsible for life drawing classes from 6-15 people
- teaches human anatomy and drawing principles
- gives feedback and mentoring
2021 - 2023: Art Director
at Bonus Level Entertainment
- responsible for an art team of 2-4 artists
-
organized and mentored art team
- communicated within departments
- developed the art style for two game projects Saga of Sins & Heartwarming
- created 2D assets (characters, environments, props, modular tile sets)
- implemented assets into unity, created prefabs & decorated levels
at Bib International College
in Bergisch Gladbach.
- responsible for game classes from 8-30 people
- taught art design techniques and design theory
- created learning materials and syllaby
- gave feedback and mentoring
2017 - 2020: Co-Founder & Concept Artist
at Cube Factory.
- responsible for 2d concept art
- created UI and UX
- responsible for marketing assets
(print, images & trailer)
2014 - 2018: Student of Game Art
at University of Applied Science (TH)
in Cologne.
degree: Bachelor of Arts.
2007 - 2013: Student of Architecture
at Karlsruhe Institute of Technology (KIT)
in Karlsruhe.
degree: Diploma.
born in Karlsruhe,
Germany.
illustration
- exhibitor at ILLU23, Cologne Germany
-
exhibitor at
56th Bologna Illustrator’s Exhibition 2022
- exhibitor at Hamburger Kinderbuchpreis 2021
-
Spuren im Schnee
Annete Betz Verlag 09/2024,
ISBN-13: 978-3-219-12020-2
Children’s Picture Book
- Mental Health | Atmospheres | Video Games - New Directions in Game Research II
Transcript Verlag 10/2022,
ISBN-13: 978-3-837662-64-1
Cover Design
- Sommerwaldfunkeln
Edition Pastorplatz 03/2022,
ISBN: 978-3-943833-51-5
games
Starlight Stadium, tba - episode 3 & 4serious narrative game
organized by the OSCE Office for Democratic Institutions and Human Rights (ODIHR)
Heartwarming, tba - vertical slice
2D-puzzle platformer
developed by Bonuslevel Entertainment
Saga of Sins, 03/2023
2D-action-platformer
developed by Bonuslevel Entertainment
published by Just for Games
Kyklos Code, 10/2018
3D-action-platformer
developed by Cube Factory
nominee:
- // Ubisoft Blue Byte Newcomer Award 2017
// German Game Developer Award - Prototype 2018 - honorable mention:
Independant Game Festival - Student Game 2018
Macbeth’s Fate, 2019
digital Macbeth adaptation, walking simulator
developed by Josefine Maier
film
Käääse!, in post-processing:2D animation short film in collaboration with Elena Wiener
Katzenjammer, in production:
2D animation short film in collaboration with Elena Wiener
Trübes Wasser, 2020:
2D animation short film (Elena Wiener)
- winner NRW Förderpreis: // 67. Internationale Kurzfilmtage Oberhausen - NRW Competition
- honorable mention Jugendjury:
// 33. Filmfest Dresden 2021 - National Competition
- official selection:
// Filmfest Bremen 2021 - Competition: Innovation
// Athens Animfest 2021
// Cinanima 2020 - Student Competition
// Ajayou 2020 - Competition: Grand Prize
// Balkanima 2020 - Student Competition
// cinemaway 202 Femme Filmmakers Festival 2020
// Aurora Film Festival 2020
Hirsch und Weg, tba:
2D animation short film (Elena Wiener)