2018 - now:
works as free illustrator/2D artist.
e.g concept artist at Ludopium, unanounced project.  

2018 - now:
teaches game art & design
at Bib International College in Bergisch Gladbach.

2017 - 2020
co-founder and concept artist at Cube Factory.

2014 - 2018:
studied digital games/game art
at University of Applied Science (TH) in Cologne.
degree: Bachelor of Arts.

2007 - 2013:
studied architecture
at Karlsruhe Institute of Technology (KIT) in Karlsruhe.
degree: Diploma.

born in Karlsruhe,


Kyklos Code, 2018: 3D action-shooter game
(Cube Factory)

tasks: 2D concept Art, UI Design
  • nominee:
    Ubisoft Blue Byte Newcomer Award 2017
    German Game Developer Award - Prototype 2018
  • honorable mention:
    Independant Game Festival - Student Game 2018

Macbeth’s Fate, 2019: Experimental 2D-sidescroller game
tasks: all departments, except Code and Sound

Hirsch und Weg, tba: 2D animation short film (Elena Wiener)
tasks: concept art, creative assistance, backgrounds

Trübes Wasser, 2020: 2D animation short film (Elena Wiener)
tasks: concept art, creative assistance
  • official selection:
    Femme Filmmakers Festival 2020
    Aurora Film Festival 2020

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