vita

2018 - now:
works as free illustrator/2D artist:
  • concept artist for Ludopium, 
    unannounced project;
  • cover illustration for Edition Pastorplatz, “Sommerwadlfunkeln”
  • illustration work for Albert-Ludwigs-Univercity Freiburg, “Project Heros”
  • concept artist and animation support for
    “Trübes Wasser” by Elena Wiener

2018 - 2021:
teaches game art & design
at Bib International College in Bergisch Gladbach.

2017 - 2020
co-founder and concept artist at Cube Factory.

2014 - 2018:
studied digital games/game art
at University of Applied Science (TH) in Cologne.
degree: Bachelor of Arts.

2007 - 2013:
studied architecture
at Karlsruhe Institute of Technology (KIT) in Karlsruhe.
degree: Diploma.

born in Karlsruhe,
Germany.



publications

Kyklos Code, 2018: 3D action-shooter game
(Cube Factory)

tasks: 2D concept Art, UI Design
  • nominee:
    Ubisoft Blue Byte Newcomer Award 2017
    German Game Developer Award - Prototype 2018
  • honorable mention:
    Independant Game Festival - Student Game 2018

Macbeth’s Fate, 2019: Experimental 2D-sidescroller game
tasks: all departments, except Code and Sound

Hirsch und Weg, tba: 2D animation short film (Elena Wiener)
tasks: concept art, creative assistance, backgrounds

Trübes Wasser, 2020: 2D animation short film (Elena Wiener)
tasks: concept art, creative assistance
  • official selection:
    // 67. Internationale Kurzfilmtage Oberhausen - NRW Competition
    // 33. Filmfest Dresden 2021 - National Competition
    // Tricky Women/ Tricky Realities 2021
    // Filmfest Bremen 2021 - Competition: Innovation
    // Athens Animfest 2021
    // Cinanima 2020 - Student Competition
    // Ajayou 2020 - Competition: Grand Prize
    // Balkanima 2020 - Student Competition
    // cinemaway 202 Femme Filmmakers Festival 2020
    // Aurora Film Festival 2020


(c) All rights reserved