“Mixing analog and digital tools for creating beautiful artwork is what I strongly believe in.”
2018 - now:
works as free illustrator/2D artist.
e.g concept artist at Ludopium, unanounced project.
2018 - now:
teaches game art & design
at Bib International College in Bergisch Gladbach.
2017 - 2020
co-founder and concept artist at Cube Factory.
2014 - 2018:
studied digital games/game art
at University of Applied Science (TH) in Cologne.
degree: Bachelor of Arts.
2007 - 2013:
at Karlsruhe Institute of Technology (KIT) in Karlsruhe.
born in Karlsruhe,
publicationsKyklos Code, 2018: 3D action-shooter game
tasks: 2D concept Art, UI Design
Ubisoft Blue Byte Newcomer Award 2017
German Game Developer Award - Prototype 2018
- honorable mention:
Independant Game Festival - Student Game 2018
Macbeth’s Fate, 2019: Experimental 2D-sidescroller game
tasks: all departments, except Code and Sound
Hirsch und Weg, tba: 2D animation short film (Elena Wiener)
tasks: concept art, creative assistance, backgrounds
Trübes Wasser, 2020: 2D animation short film (Elena Wiener)
tasks: concept art, creative assistance
- official selection:
// 67. Internationale Kurzfilmtage Oberhausen - NRW Competition
// 33. Filmfest Dresden 2021 - National Competition
// Tricky Women/ Tricky Realities 2021
// Filmfest Bremen 2021 - Competition: Innovation
// Athens Animfest 2021
// Cinanima 2020 - Student Competition
// Ajayou 2020 - Competition: Grand Prize
// Balkanima 2020 - Student Competition
// cinemaway 202 Femme Filmmakers Festival 2020
// Aurora Film Festival 2020